For now, as I'm literally learning from absolute zero, Pixen should do just fine. But when it's time to start cranking out creatures and levels for my game I may need to revisit these tutorials and pick up Photoshop. Better start saving my $ now...
Key tips that apply regardless of software package from the 2D Will Never Die tutorial series includes:
Hmm, well most everything else seems to be Photoshop specific. I know there are some great tips in there about using grayscale to evaluate lighting, but I can't seem to find a non-Photoshop specific instance of it.
No comments:
Post a Comment